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Raystorm cover ps1 png
Raystorm cover ps1 png





raystorm cover ps1 png

Silent Hill looks superb in most indoor scenes, same with Metal Gear, and Crash Bandicoot 2's limited perspective allows for some night clean graphics too. PS1 was typically better at up-close scenes (eg indoors or limited perspective) due to the jitter being less of an issue and better texture clarity. The PS1 Ridge Racer games and Gran Turismo still have embarrassing amounts of jitter and texture seam issues that have to be overlooked to say they look good today. N64 really dominated when it came to more open scenes with clarity and stability (and without looking bare and empty like the Spryo). Mario 64, Banjo Kazooie, Paper Mario, Rayman 2 (N64 version), World Driver Championship. Also games with lots of indoor scenes, or pre-rendered backgrounds (also sort of cheating of course, but it works). Virtual Fighter 2, Dead or Alive and Tekken 3 is probably the best, but fighting games are a bit like cheating only needing two characters. Loading times have been removed for your enjoyment.

raystorm cover ps1 png

The best looking Saturn/PS1 games were the ones that managed to hide the jittering textures. This video was captured using the actual game and an actual Sony Playstation. Although Raystorm is more epic and definitely has the better graphics of the two, in my. I think it plays better and feels more G.Rev than Raystorm does.

raystorm cover ps1 png

For reasons of gameplay fairness, bullet patterns, music and general ambience. Vagrant Story looks too wibbly wobbly to me. Especially when played through PS2 smooth texture and load times mode, Ray Crisis is one of my favorite shmups.







Raystorm cover ps1 png